GAME DESIGNER
2 giorni fa
Genova, Provincia di Genova; Liguria, Italia
FutuRats SRL
Tempo pieno
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FULL REMOTE (EU TIMEZONE) CONTRACT: FREELANCE DURATION: PROJECT-BASED Competenze, Esperienza,
Qualifiche:
se possiede i requisiti giusti per questa opportunità, si candidi oggi stesso. About FutuRats: We are a game development studio based in Turin. Battlesector franchise, we are currently expanding our team to tackle an exciting new lineup of projects. We are looking for a highly autonomous and creative Freelance Game Designer to support our team remotely during critical development phases. As a Freelance Game Designer, you will collaborate seamlessly with our core team. System Design & Balancing: Designing game systems, economies, and mechanics, ensuring a highly engaging player experience. Engine Implementation: Working directly inside the engine (Unity/Unreal) to implement and iterate on mechanics using visual scripting or configuration tools. Creating and updating clear, structured Game Design Documents (GDDs) to keep the remote and local teams perfectly aligned. Remote Collaboration:
Experience:
3+ years of professional experience as a Game Designer, with a portfolio showcasing shipped titles or significant project contributions. Core
Skills:
Strong analytical mindset, solid understanding of game balancing, and experience in system design. Proven hands-on experience with Unity or Unreal Engine (comfort in navigating the editor is essential). Autonomy: Highly self-motivated, proactive, and capable of managing your own time effectively in a remote environment. Language: Excellent written and verbal English communication skills. Rate: Competitive Daily/Hourly freelance rate, commensurate with experience. Integration: You won't just be an external resource; you'll be treated as a core part of the development process during your collaboration.
Qualifiche:
se possiede i requisiti giusti per questa opportunità, si candidi oggi stesso. About FutuRats: We are a game development studio based in Turin. Battlesector franchise, we are currently expanding our team to tackle an exciting new lineup of projects. We are looking for a highly autonomous and creative Freelance Game Designer to support our team remotely during critical development phases. As a Freelance Game Designer, you will collaborate seamlessly with our core team. System Design & Balancing: Designing game systems, economies, and mechanics, ensuring a highly engaging player experience. Engine Implementation: Working directly inside the engine (Unity/Unreal) to implement and iterate on mechanics using visual scripting or configuration tools. Creating and updating clear, structured Game Design Documents (GDDs) to keep the remote and local teams perfectly aligned. Remote Collaboration:
Experience:
3+ years of professional experience as a Game Designer, with a portfolio showcasing shipped titles or significant project contributions. Core
Skills:
Strong analytical mindset, solid understanding of game balancing, and experience in system design. Proven hands-on experience with Unity or Unreal Engine (comfort in navigating the editor is essential). Autonomy: Highly self-motivated, proactive, and capable of managing your own time effectively in a remote environment. Language: Excellent written and verbal English communication skills. Rate: Competitive Daily/Hourly freelance rate, commensurate with experience. Integration: You won't just be an external resource; you'll be treated as a core part of the development process during your collaboration.