Engine Programmer
2 settimane fa
Job Description
We’re looking for an Engine Programmer who will be responsible for developing and improving our in-house engine. The candidate will oversee the support and optimization of the engine and will integrate the external "middleware" modules used by the production.
Main Responsibilities:
- Create, improve, maintain and optimize the engine’s system.
- Design systems that are simple, clear, reliable, easy to extend, and maintain.
- Work on software and middleware updates (stability KPIs, performance).
- Analyze existing functionality of the engine, then identify possible improvements to meet the project requirements.
- Choose the most efficient algorithms and data structures for the task at hand (keeping constraints and performance in mind).
- Propose improvements to the needs by designing and implementing new systems.
- Identify missing details in feature requests and break down tasks into modules that can be implemented and tested.
- Collaborate with multiple disciplines to develop efficient and productive art and content pipelines.
- Write and maintain proper documentation for the programming team as well as other job families.
- Integrate and support platform-specific guidelines.
- Determine and fix the bugs identified by other production and quality control teams, doing basic maintenance.
Qualifications:
- Experience in the gaming industry, with 3+ years as an Engine Programmer.
- Strong knowledge of modern C++.
- Strong knowledge of software engineering/architecture and design patterns.
- Excellent math skills (linear algebra, trigonometry, matrix/quaternion math).
- Experience with large engines, complex pipelines, profiling & optimization.
- Strong interpersonal and communication skills, both written and spoken in English.
- Autonomous and proactive.
- Problem-solving and open-minded.
- Positive attitude and a genuine team player.
Nice to Have:
- Development experience on game consoles.
- Experience in commercial engines (such as Unreal/Unity).
- Experience in rendering, shaders, ray tracing.
- Knowledge of Python and scripting languages.
Additional Information:
Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. We value and celebrate the diversity of cultures, perspectives, skills, and experiences within our workforce. We strongly encourage people of different backgrounds, women, LGBTQ+ individuals, people with disabilities, members of ethnic minorities, and other legally protected individuals to apply.
To all applicants, kindly send us a demo reel/portfolio with a breakdown of your best work showcasing your skills.
The position is based in Milan (Italy).
All your information will be kept confidential according to EEO guidelines.
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Engine Programmer
3 settimane fa
Lombardia, Italia Outscal Technologies A tempo pienoAbout the Job Summary: By Outscal 12 Skills Required for This Role Boost these skills to join the top 1% applicants for this job: Unity C++ Algorithms Linear Algebra Data Structures Python Trigonometry Unreal Design Patterns Team Player Rendering Quality Control Must Have: 3+ years Engine Programming experience Strong C++ knowledge ...