Unreal Engine Technical Artist

3 settimane fa


Milano, Italia Acpv Architects A tempo pieno

ACPV ARCHITECTS Antonio Citterio Patricia Viel is an international collective with the aim of nurturing shared well-being through unique, high-profile architectural solutions worldwide. Founded in 2000 by Antonio Citterio and Patricia Viel, the studio is currently enhanced by the creativity of more than 170 professionals and the leadership of 10 partners. From urban planning to residential and mixed-use developments, from corporate campuses to public buildings and hotels, each ACPV ARCHITECTS project embodies a new vision where nature and the noblest human aspirations can find new centrality.
**Position**:
For our Visualization Department, we are seeking a motivated real-time artisti with a background in architectural visualization and a strong interest in real-time development in unreal engine.
You will be joining the Visualization team at an exciting time, when we are researching and developing the latest ground-breaking tools in film making and immersive experiences.
**The role will involve a range of activities including**:
- Manage the overall asset production pipeline from architectural concept to finished real-time experience.
- Import and optimize architectural models for use in Unreal from Revit.
- Assist creation of photorealistic Real-time environments and assets.
- Create photorealistic PBR materials within Unreal and additional software packages.
- Authoring optimized, commented and efficient blueprints.
**Requirements**:
You should be a good communicator, self-motivated and be willing to work in an established international design practice with a solid reputation. You need to understand modeling, texturing and animation fundamentals. Also you are able to combine geometric materials, effects and UE5 Blueprints. You will be responsible for shading, materials and texturing development, project optimization and troubleshooting.
**Your personality and qualifications**:
- at least 2 years of experience as a Technical Artist working in Unreal, in the visualization, VFX, Real-time or similar.
- ability to work on own initiative and be proactive
- ability to manage time and priorities
- passionate, accurate and detail oriented
**Software skills**
- Knowledge of Unreal Engine and BIM workflow including Datasmith.
- Experience in C4D, 3DS Max or equivalent.
- Knowledge of optimizations using Nanite and LOD on large scale projects.
- Knowledge of Substance 3D Painter
**Other information**:



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