Technical Artist Rigger

4 settimane fa


Milano, Italia Milestone A tempo pieno

Milestone è un’azienda fondata nel 1996 che sviluppa e pubblica worldwide videogiochi multipiattaforma. Nella sua line-up sono presenti sia titoli basati su licenze prestigiose come MotoGP e Supercross che IP proprietarie.

Grazie al nostro knowhow tecnologico e creativo abbiamo saputo imporci sul mercato a livello internazionale nel segmento dei videogiochi racing, per cui siamo riconosciuti ed apprezzati in tutto il mondo. La nostra è la storia di una realtà solida, dinamica, in continua crescita e alla costante ricerca di nuove sfide tecnologiche e creative. I nostri team di sviluppo sono giovani, propositivi e uniti dalla grande passione per i videogiochi e da un forte entusiasmo per il proprio lavoro.

**Posizione**:
Siamo alla ricerca di una figura di technical artist nello specifico di un/una rigger

**Requisiti**:
REQUISITI
- Buona conoscenza del rigging, cinematica diretta ed inversa, skinning e blend shape.
- Conoscenza di almeno un linguaggio di scripting (maxscript, MEL, python).
- Conoscenza della gráfica realtime.
- Conoscenza di motori 3d realtime (Unreal Engine 4/Unity).
- Buona conoscenza della lingua inglese.

REQUISITI PREFERENZIALI
- Conoscenza delle dinamiche e delle particles.
- Conoscenza di PyQt ed esperienza nella realizzazione di interfacce grafiche.
- Gradita esperienza precedente nel settore videogioco/cinema.
- Formazione técnica in Computer gráfica.

CARATTERISTICHE PERSONALI
- Problem solving capacità di gestione delle scadenze.
- Ottime capacità di comunicazione a tutti i livelli.
- Passione per i videogiochi e gli sport motoristici.


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