Technical Game Designer
17 ore fa
Company Description
Ubisoft’s 19 000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Just Dance, Far Cry, Watch Dogs, Mario+Rabbids: Kingdom Battle, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.
Job Description
Ubisoft Milan is looking for a Technical Game Designer to be involved in the production of Mario + Rabbids Sparks of Hope.
**Responsibilities**:
- Pitch, design and create game systems and mechanics, to be honed to industry-leading quality, following the standards set by the Game Design Director;
- Follow the production and implementation of the technical elements of a complete game feature by working in collaboration with other Tech Designers, Programmers and collaborators in other departments, under the supervision of the Technical Director (TD);
- Act as a technical referent on the topic and provide the documentation and technical support, following the best practices devised by the TD;
- Periodically provide feedback to TD, including suggestions to improve tools and methods, bugs, etc;
- As an expert user, help test new features and tools before they are deployed to the rest of the team;
- Create and maintain design documentation, including feature specification and implementation guidelines;
- Implement, balance and bug fix gameplay features, overseeing them from concept to final implementation;
- Collaborate with the team to ensure the implementation of systems into actual gameplay maintaining the overall balance between multiple gameplay systems;
- Contribute script and gameplay modules to shared library.
Qualifications
**Requirements**:
- Minimum one shipped console title;
- Comfortable with both conceptual and practical aspect of game design;
- Deep knowledge of gameplay mechanics and player motivation;
- Solid technical background in programming and visual scripting;
- Technical knowledge of using automation tools (macro, batch op);
- Comfortable with a development schedule that is playtest-driven and focused on fast iterations and polish;
- Highly organized with proven ability to deliver on deadlines;
- Strong motivation and interpersonal skills;
- Open to constructive criticism and know how to listen and give feedbacks to others;
- Excellent verbal and written communication skills;
- Fluent in English.
**As a plus**:
- Experience with excel functions and vba;
- Experience with 3D software and level building tools;
- Knowledge of UX Design;
- Understanding of player data analysis.
Additional Information
_
Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. We value and celebrate the diversity of cultures, perspectives, skills, and experiences within our workforce. We strongly encourage people of different backgrounds, women, LGBTQ+ individuals, people with disabilities, members of ethnic minorities and other legally protected individuals to apply._
The position is based in Milan (Italy).
All your information will be kept confidential according to EEO guidelines.
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